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hello

I'm planning to use this itch page to post updates for this side-project I'm working on. I currently work full-time on Pupperazzi (check it out), so I haven't had a lot of time for this project yet. However, I'm hoping to maybe focus more on it after pup is released.

so what is the long-term vision for this project?

The planet you're stuck on is about to come under orbital bombardment and be totally destroyed. You have five days to get to the space elevator and escape- only problem is it's on the other side of the continent. This will be a vehicle survival roguelike where the player has to balance resources such as fuel, maintenance, and crew health.

  • roguelike vehicle survival
  • it's a marathon, not a sprint: balance resources & keep your crew alive
  • kinetic car-smashing combat
  • deep vehicle builds

i know it sounds cool but rn this is just 2 tiny prototypes

combat prototype: I was messing around with some very basic AI that follows waypoints. Hunt down the red convoy vehicles to find upgrades! if you can kill all 3 you win i guess! *

survival prototype: this prototype is a bit larger. Try to find all 3 warp crystals to power your escape ship. Balance fuel, upgrades, and try to avoid enemies and radar towers. You can hide in the yellow forests to lower the enemy awareness. Blue towers are fuel stations/checkpoints, yellow-green ones are garages with upgrades (and healing), red ones are radar towers that will detect you. **

Instructions on controls are in each prototype.

Thank you for checking this out! I'd love to hear absolutely any and all feedback from anyone at this stage. This is a super early version of the project and i hope to eventually totally redo everything but especially the AI and physics, those are both total nonsense currently

*Fuel in this prototype is only used when you use the booster. If you run out of fuel you're gonna have a rough time

**There is a severe bug in this one where sometimes the ground detection fails. If you find yourself stuck and unable to progress, I'm sorry! Try resetting with "R" or reloading 

Files

combat prototype 29 MB
Version 1 Feb 25, 2021
survival prototype 23 MB
Version 1 Feb 25, 2021
combat prototype 29 MB
Version 1 Feb 25, 2021
survival prototype 23 MB
Version 1 Feb 25, 2021

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